Swing: Frequently Asked Questions (FAQ)
Available spring, 2020
Please contact us if you would like to be informed when it is available.
This page answers many of the questions we have been asked about Swing.
Please contact us by email if your question is not answered here.
Does it show the result of each shot?
No - that's the fundamental difference between Swing and the DryFire simulator.
Swing shows the same singles target trajectories as the DryFire but it doesn't detect when you shoot.
Swing is designed to practise:
- Setup: preparation on the shooting stand/station facing the anticipated break point.
- Hold: turn the body (and gun if pre-mounted) to the point ready to see the target when it appears.
- "Pull": call pull to release the target - Swing has a built-in microphone.
- Target acquisition: see the target as early as possible in its trajectory.
- Gun mount: if starting with gun down.
- Gun movement: swing the gun ready to fire, for example: "bum, belly, beak, bang".
- Shoot: press the trigger when the correct amount of lead has been applied.
- Follow through: keep the gun moving after pressing the trigger to avoid missing behind.
- Relax: gun down between targets.
Does it require a PC connection?
Yes - to select the discipline and target(s) required.
Swing is battery operated and when not connected to a PC it goes into demonstration mode showing a few trajectories stored in its internal memory.
Does it work with DryFire add-ons?
No. Swing doesn't support add-ons such as Projection, Rifle & Pistol, Gun Motion and Competition.
Does it show Olympic targets?
Yes: both Olympic Skeet and Olympic Trap.
Does it use the same software as the DryFire simulator?
Obviously Swing doesn't provide all the facilities of the DryFire simulator (no feedback for example) but the software is the same and any singles target that may be used with the simulator may be used with Swing.
How long does it take to assemble the kit version?
About half an hour if you have all the parts and the necessary tools - see the User Guide for assembly details.
It will take longer if you are a butter-fingers or if you do things in the wrong order - remember:
"if it can go wrong, it will go wrong."
Having said that, assembly is simple and fun - and it gives you an intimate understanding of how the system is put together - we recommend it.
What is "deadband"?
You need to understand how servo motors work before you can understand the answer to that question
ServoCity has a good tutorial which is worth reading.
Deadband is the change in pulse width before the motor starts to move. The lower the deadband value, the better the servo motor and the smoother its movement.
Why does the target jerk slightly?
Targets will jerk slightly when a servo motor changes its direction of movement - from right to left or from up to down. In the case of DryFire targets it is usually when a rising clay becomes a falling clay.
This is caused by the deadband within the servo motor - as explained above.