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Swing: Frequently Asked Questions (FAQ)

This page answers many of the questions we have been asked about Swing.

Please contact us by email if your question is not answered here.

Does it show the result of each shot?

No - that's the fundamental difference between Swing and the DryFire simulator.

Swing shows the same singles target trajectories as the DryFire but it doesn't detect when you shoot.

Swing is designed to practise:

  • Setup: preparation on the shooting stand/station facing the anticipated break point.
  • Hold: turn the body (and gun if pre-mounted) to the point ready to see the target when it appears.
  • "Pull": call pull to release the target - Swing has a built-in microphone.
  • Target acquisition: see the target as early as possible in its trajectory.
  • Gun mount: if starting with gun down.
  • Gun movement: swing the gun ready to fire, for example: "bum, belly, beak, bang".
  • Shoot: press the trigger when the correct amount of lead has been applied.
  • Follow through: keep the gun moving after pressing the trigger to avoid missing behind.
  • Relax: gun down between targets.

Does it require a PC connection?

Yes - to select the discipline and target(s) required.

Swing is battery operated and when not connected to a PC it goes into demonstration mode showing a few trajectories stored in its internal memory.

Does it work with DryFire add-ons?

No. Swing doesn't support add-ons such as Projection, Rifle & Pistol, Gun Motion and Competition.

Does it show Olympic targets?

Yes: both Olympic Skeet and Olympic Trap. Single targets - select which of a pair you want.

Does it use the same software as the DryFire simulator?

Yes.

Obviously Swing doesn't provide all the facilities of the DryFire simulator (no feedback for example) but the software is the same and any singles target that may be used with the simulator may be used with Swing.

What is "deadband"?

You need to understand how servo motors work before you can understand the answer to that question

ServoCity has a good tutorial which is worth reading.

Deadband is the change in pulse width before the motor starts to move. The lower the deadband value, the better the servo motor and the smoother its movement.

Why does the target jerk slightly?

Targets will jerk slightly when a servo motor changes its direction of movement - from right to left or from up to down. In the case of DryFire targets it is usually when a rising clay becomes a falling clay.

This is caused by the deadband within the servo motor - as explained above.